This will serve as a development blog for my new 3D engine. The idea behind Concept (working title) is to create a generic, modular based game engine with ability to create new game types via "gamekits". Currently a RPG gamekit is developed along side and will serve as a test bed to test the limits of Concept. Feel free to follow the development here.
Level making is now much easier. User just have to "draw" the level out and the engine will automatically resize and adjust simple plains to user liking. I did the following in less than 15 mins. I am no artist, but this is pretty nice imo. :)