This will serve as a development blog for my new 3D engine. The idea behind Concept (working title) is to create a generic, modular based game engine with ability to create new game types via "gamekits". Currently a RPG gamekit is developed along side and will serve as a test bed to test the limits of Concept. Feel free to follow the development here.
Saturday, November 26, 2011
Begin testing a new level editor
Monday, November 21, 2011
Friday, November 18, 2011
Wednesday, November 16, 2011
Tuesday, November 15, 2011
Thursday, November 10, 2011
Reposting my past uploaded videos
Optimization routine
A quick viewing on the RPG gamekit's battle engine
A quick show of map environment
Old video
A quick viewing on the RPG gamekit's battle engine
A quick show of map environment
Old video
Subscribe to:
Posts (Atom)